Who and why created the Ikemen-Go engine?
Discover the story behind the Ikemen-Go engine created by Supersuehiro Tominaga. Learn about his motivations to develop a modern, responsive engine for 2D fighting games, compatible with M.U.G.E.N resources.
COMMUNITY

Creator of the Ikemen-Go Engine
Ikemen-Go was created by Suehiro Tominaga, also known as Supersuehiro. He is a programmer and developer with extensive experience in the fields of gaming and software. Supersuehiro initiated this personal project with the desire to create a more modern, forward-looking, and developer-responsive engine for 2D fighting games. The engine he created is fully compatible with and supports the resources of the popular M.U.G.E.N engine.
Personal Motivation and Inspiration
The creator of Ikemen-Go is inspired by the opportunity to improve and expand the functionalities of the original Ikemen engine. His aim is to provide developers and fans of M.U.G.E.N with a new tool that combines the best features of the classic engine with modern functions and improved ergonomics.
Process of Creating the Ikemen-Go Engine
Beginning
The project began in 2018 as a refactoring of the original Ikemen engine, which is based on M.U.G.E.N. Supersuehiro rewrites the engine from scratch, this time using a new programming language to improve its performance and compatibility.
Choice of Programming Language
Suehiro Tominaga chose the programming language Go, created by Google. Go is known for its qualities such as ease of use, efficiency, and built-in support for concurrency.
Distribution
The project is published on GitHub, where developers and fans can contribute to its development. This platform allows easy distribution of new versions and updates, as well as collaboration among community members.
Future Development
Support for New Technologies
Ikemen-Go will continue to integrate new technologies and improvements for compatibility and functionalities. This includes performance optimizations, support for new platforms, and integration of new scripting languages.
Expansion of Functionalities
Additional features are planned to improve scripting scenarios and support new resources. This may include enhancements to network play, the addition of new types of characters and stages, and the expansion of game modification capabilities.
Community Growth
Over time, the community around the project is expected to grow, with more developers and fans joining and contributing to its development. This trend is also influenced by the fact that the M.U.G.E.N and Ikemen-Go communities are closely related. Given the decline of M.U.G.E.N, Supersuehiro's engine serves as a natural and logical continuation in the development of this type of game. Existing guilds simply transition from working with one engine to working with another. This, of course, includes an already established and well-organized logistical base for working with M.U.G.E.N and Ikemen-Go, from discussion forums, tutorials, and resources, which help new users continue their work at a higher and more satisfying level.
